diff --git a/public/game.html b/public/game.html
index 8656d4e..bfd705f 100644
--- a/public/game.html
+++ b/public/game.html
@@ -178,7 +178,7 @@
return null;
}
- if(!roomId){ alert('roomId manquant dans l\'URL'); }
+ if(!roomId){ showToast('roomId manquant dans l\'URL', { background: 'rgba(200,60,60,0.95)' }); }
function connectAndJoin(){
socket = io();
@@ -408,8 +408,8 @@
try{ log('recv mine:detonated:private', evt); /* could show owner-specific UI later */ }catch(e){}
});
- socket.emit('room:join', { roomId, playerId }, (resp)=>{
- if(resp && resp.error){ log('join error', resp); alert(resp.message || resp.error); return; }
+ socket.emit('room:join', { roomId, playerId }, (resp)=>{
+ if(resp && resp.error){ log('join error', resp); showToast(resp.message || resp.error, { background: 'rgba(200,60,60,0.95)' }); return; }
log('Rejoint room', resp);
// remember assigned id/color from server
if(resp.playerId){
@@ -698,7 +698,7 @@
if(!occ || occ.color === myShort){ log('select an enemy piece (second)'); return; }
// emit swap payload: sourceSquare + targetSquare
socket.emit('card:play', { roomId, playerId: myPlayerId, cardId: pendingCard.cardId, payload: { sourceSquare: pendingCard.firstTarget, targetSquare: square } }, (resp)=>{
- if(resp && resp.error){ log('card:play error', resp); alert(resp.message || resp.error); }
+ if(resp && resp.error){ log('card:play error', resp); showToast(resp.message || resp.error, { background: 'rgba(200,60,60,0.95)' }); }
else { log('inversion played', resp); }
});
// cleanup visuals
@@ -710,7 +710,7 @@
if(occupied){ log('square not empty for mine placement'); return; }
// send mine placement
socket.emit('card:play', { roomId, playerId: myPlayerId, cardId: pendingCard.cardId, payload: { targetSquare: square } }, (resp)=>{
- if(resp && resp.error){ log('card:play error', resp); alert(resp.message || resp.error); }
+ if(resp && resp.error){ log('card:play error', resp); showToast(resp.message || resp.error, { background: 'rgba(200,60,60,0.95)' }); }
else { log('card played with target', resp); }
});
pendingCard = null; clearTargetHighlights(); return;
@@ -719,7 +719,7 @@
if(!piece || piece.color !== myShort){ log('select one of your pieces'); return; }
if(piece.type && piece.type.toLowerCase() === 'k'){ log('cannot select king'); return; }
socket.emit('card:play', { roomId, playerId: myPlayerId, cardId: pendingCard.cardId, payload: { targetSquare: square } }, (resp)=>{
- if(resp && resp.error){ log('card:play error', resp); alert(resp.message || resp.error); }
+ if(resp && resp.error){ log('card:play error', resp); showToast(resp.message || resp.error, { background: 'rgba(200,60,60,0.95)' }); }
else { log('card played with target', resp); }
});
pendingCard = null; clearTargetHighlights(); return;
@@ -736,7 +736,7 @@
pendingCard = null; clearTargetHighlights(); return;
}
socket.emit('card:play', { roomId, playerId: myPlayerId, cardId: pendingCard.cardId, payload: { targetSquare: square, promotion: promotionChoice } }, (resp)=>{
- if(resp && resp.error){ log('card:play error', resp); alert(resp.message || resp.error); }
+ if(resp && resp.error){ log('card:play error', resp); showToast(resp.message || resp.error, { background: 'rgba(200,60,60,0.95)' }); }
else { log('card played with promotion', resp); }
});
pendingCard = null; clearTargetHighlights();
@@ -747,7 +747,7 @@
if(!occ || occ.color === myShort){ log('select an enemy piece'); return; }
if(occ.type && occ.type.toLowerCase() === 'k'){ log('cannot select king'); return; }
socket.emit('card:play', { roomId, playerId: myPlayerId, cardId: pendingCard.cardId, payload: { targetSquare: square } }, (resp)=>{
- if(resp && resp.error){ log('card:play error', resp); alert(resp.message || resp.error); }
+ if(resp && resp.error){ log('card:play error', resp); showToast(resp.message || resp.error, { background: 'rgba(200,60,60,0.95)' }); }
else { log('card played with target', resp);
// after server applied the card effect, request legal moves for the selected piece so the client
// will receive the updated legal moves (including teleport to empty squares)
@@ -761,7 +761,7 @@
const occ = currentBoardState && Array.isArray(currentBoardState.pieces) && currentBoardState.pieces.find(p => p.square === square);
if(!occ || occ.color === myShort || !occ.type || occ.type.toLowerCase() !== 'q'){ log('select an enemy queen'); return; }
socket.emit('card:play', { roomId, playerId: myPlayerId, cardId: pendingCard.cardId, payload: { targetSquare: square } }, (resp)=>{
- if(resp && resp.error){ log('card:play error', resp); alert(resp.message || resp.error); }
+ if(resp && resp.error){ log('card:play error', resp); showToast(resp.message || resp.error, { background: 'rgba(200,60,60,0.95)' }); }
else { log('card played with target', resp);
try{ setSelection(square); }catch(_){ }
}
@@ -773,7 +773,7 @@
if(!occ){ log('select a piece'); return; }
if(occ.type && occ.type.toLowerCase() === 'k'){ log('cannot select king'); return; }
socket.emit('card:play', { roomId, playerId: myPlayerId, cardId: pendingCard.cardId, payload: { targetSquare: square } }, (resp)=>{
- if(resp && resp.error){ log('card:play error', resp); alert(resp.error); }
+ if(resp && resp.error){ log('card:play error', resp); showToast(resp.message || resp.error, { background: 'rgba(200,60,60,0.95)' }); }
else { log('card played with target', resp); }
});
pendingCard = null; clearTargetHighlights(); return;
@@ -795,7 +795,7 @@
const myShort = (myColor && myColor[0]) || '';
if(!currentBoardState || currentBoardState.turn !== myShort){ log('not your turn'); return; }
socket.emit('game:move', { roomId, from, to }, (resp)=>{
- if(resp && resp.error){ log('move error', resp); alert(resp.message || resp.error); }
+ if(resp && resp.error){ log('move error', resp); showToast(resp.message || resp.error, { background: 'rgba(200,60,60,0.95)' }); }
else { log('move sent', resp); }
});
return;
@@ -1136,16 +1136,16 @@
if(opponents.length === 1){
const targetPlayerId = opponents[0];
socket.emit('card:play', { roomId, playerId: myPlayerId, cardId: cid, payload: { targetPlayerId } }, (resp)=>{
- if(resp && resp.error){ log('card:play error', resp); alert(resp.message || resp.error); }
- else { log('card played (steal card)', resp); }
- });
+ if(resp && resp.error){ log('card:play error', resp); showToast(resp.message || resp.error, { background: 'rgba(200,60,60,0.95)' }); }
+ else { log('card played (steal card)', resp); }
+ });
return;
}
// show modal to pick which player to steal from
showStealModal(handCounts, (targetPlayerId)=>{
if(!targetPlayerId) return; // canceled
socket.emit('card:play', { roomId, playerId: myPlayerId, cardId: cid, payload: { targetPlayerId } }, (resp)=>{
- if(resp && resp.error){ log('card:play error', resp); alert(resp.message || resp.error); }
+ if(resp && resp.error){ log('card:play error', resp); showToast(resp.message || resp.error, { background: 'rgba(200,60,60,0.95)' }); }
else { log('card played (steal card)', resp); }
});
});
@@ -1159,8 +1159,8 @@
}
// immediate-play card (no target required)
const payload = {};
- socket.emit('card:play', { roomId, playerId: myPlayerId, cardId: cid, payload }, (resp)=>{
- if(resp && resp.error){ log('card:play error', resp); alert(resp.message || resp.error); }
+ socket.emit('card:play', { roomId, playerId: myPlayerId, cardId: cid, payload }, (resp)=>{
+ if(resp && resp.error){ log('card:play error', resp); showToast(resp.message || resp.error, { background: 'rgba(200,60,60,0.95)' }); }
else { log('card played', resp); }
});
}
@@ -1184,7 +1184,7 @@
if(!socket) return;
drawBtn.disabled = true;
socket.emit('player:draw', { roomId }, (resp)=>{
- if(resp && resp.error){ log('player:draw error', resp); alert(resp.message || resp.error); drawBtn.disabled = false; return; }
+ if(resp && resp.error){ log('player:draw error', resp); showToast(resp.message || resp.error, { background: 'rgba(200,60,60,0.95)' }); drawBtn.disabled = false; return; }
log('player:draw ok', resp);
// server will send room:update which will hide/disable the button as needed
});
diff --git a/public/index.html b/public/index.html
index 0835d0b..adacaf4 100644
--- a/public/index.html
+++ b/public/index.html
@@ -49,6 +49,7 @@
+
+