ChessNut/public/styles/style.css
2025-12-03 13:54:18 +01:00

267 lines
13 KiB
CSS

/* Compiled CSS (from style.scss) - included directly so no build step is required */
*{box-sizing:border-box}
html,body{height:100%}
body{
font-family: Inter, system-ui, -apple-system, "Segoe UI", Roboto, "Helvetica Neue", Arial;
margin:0;padding:28px;background: linear-gradient(180deg,#fff7f0 0%, #f3f6f9 60%);color:#0b1220;
-webkit-font-smoothing:antialiased; -moz-osx-font-smoothing:grayscale;
}
.page{max-width:1100px;margin:0 auto}
header h2{margin:0 0 12px 0;color:#0b1220}
.card{background: linear-gradient(180deg,#fffaf6,#ffffff);border:1px solid rgba(11,18,32,0.06);padding:18px;border-radius:14px;box-shadow:0 10px 30px rgba(11,18,32,0.06);}
button{background:linear-gradient(90deg,#ff7a59,#ffb199);color:#1b1b1f;border:none;padding:10px 14px;border-radius:12px;cursor:pointer;font-weight:700;box-shadow:0 8px 20px rgba(255,122,89,0.12);transition:transform 160ms ease, box-shadow 160ms ease}
button[disabled]{opacity:0.6;cursor:not-allowed}
input[type="text"], input[type="search"]{padding:8px;border-radius:8px;border:1px solid rgba(11,18,32,0.06);background:transparent;color:inherit}
a{color:#2563eb;text-decoration:none}
a:hover{text-decoration:underline}
#log{white-space:pre-wrap;border-radius:8px;background:#f3f6f9;padding:8px;height:280px;overflow:auto;color:#0b1220}
#board{width:800px;height:800px;display:grid;grid-template-columns:repeat(8,1fr);border-radius:6px;overflow:hidden;background-size:cover}
@media (max-width:900px){
#board{width:min(92vw,680px);height:min(92vw,680px)}
}
.muted{opacity:0.9;color:#475569}
.controls{display:flex;gap:8px;align-items:center}
#players{margin:6px 0;padding-left:18px}
/* invite button - dark text for light theme */
#copyInviteBtn{background:transparent;border:1px solid rgba(11,18,32,0.06);color:#0b1220;padding:6px 10px;border-radius:8px}
#youAreHost{background:rgba(255,255,255,0.04);padding:6px 8px;border-radius:6px;margin-left:6px}
/* layout helpers used from game.html */
.layout-row{display:flex;gap:20px;align-items:flex-start}
#turnBanner{color:#5a2b12;background:linear-gradient(90deg,#fff1e6,#ffe6da);padding:10px 14px;border-radius:12px;font-weight:800;display:none;border:1px solid rgba(90,43,18,0.06);box-shadow:0 6px 18px rgba(90,43,18,0.04)}
#turnBanner.show{display:inline-block}
/* board tweaks */
#board{border:1px solid rgba(11,18,32,0.06);position:relative;background-image: url('/assets/chess-pieces/boards/8x8_wood.svg');background-size:cover}
/* square cells and piece images (used by renderFen) */
.square{width:100%;height:100%;display:flex;align-items:center;justify-content:center;overflow:hidden}
.square img, .piece{max-width:78%;max-height:78%;user-select:none;position:relative;z-index:3}
/* marker shown on target squares for legal moves */
.square{position:relative}
.square .move-marker{
position:absolute;
left:50%;top:50%;transform:translate(-50%,-50%);
width:18%;height:18%;border-radius:50%;pointer-events:auto;cursor:pointer;background:rgba(37,99,235,0.95);
box-shadow:0 2px 6px rgba(11,18,32,0.06);z-index:3;transition:transform 120ms ease, opacity 120ms ease;
}
.square .move-marker:hover{ transform:translate(-50%,-50%) scale(1.12); opacity:0.95 }
/* square highlight when selecting a target for a card: a small hollow ring strictly inside the square */
.square.targetable{ outline: none; box-shadow: none; }
.square.targetable::after{
content: '';
position: absolute;
left: 50%; top: 50%; transform: translate(-50%, -50%);
width: 36%; height: 36%; border-radius: 50%;
border: 2px solid rgba(255,121,63,0.98);
box-shadow: 0 6px 18px rgba(255,121,63,0.10) inset;
pointer-events: none; z-index: 3;
}
/* small circular mine marker strictly inside the square */
.square .mine-dot{
position:absolute;
left:50%; top:50%; transform:translate(-50%,-50%);
width:36%; height:36%; border-radius:50%;
background: radial-gradient(circle at 30% 30%, #fff2ea 0%, #ff9a76 30%, #c94b2b 100%);
box-shadow: inset 0 2px 8px rgba(255,255,255,0.28), 0 4px 12px rgba(0,0,0,0.20);
pointer-events:none; z-index:2;
}
/* image-based mine: prefer SVG with transparent background for crisp edges */
.square .mine-img{
position:absolute;
left:50%; top:50%; transform:translate(-50%,-50%);
width:40%; height:auto; max-height:42%;
pointer-events:none; z-index:2; image-rendering: -webkit-optimize-contrast;
}
/* When a square is veiled by brouillard, hide its piece images to ensure full concealment
This is a robust fallback in case stacking context / transform interactions make an overlay
not fully cover the image. Hiding the image guarantees the piece is not visible. */
.square.veiled img, .square.veiled .piece{ visibility: hidden !important; opacity: 0 !important; }
/* highlighted/selected square when a player selects a piece */
.square.selected{
outline: 3px solid rgba(245,158,11,0.95); /* amber */
box-shadow: inset 0 0 0 3px rgba(245,158,11,0.06), 0 8px 20px rgba(11,18,32,0.04);
z-index: 4;
}
.square.selected .piece{transform: scale(1.04); transition: transform 140ms ease}
/* hide the visual selection outline for a square while keeping the piece visible */
.square.hide-selection.selected,
.square.hide-selection.selected-remote{
outline: none !important;
box-shadow: none !important;
}
.square.hide-selection{transition:background 120ms ease}
/* remote selection (other player's selection) */
.square.selected-remote{
outline: 3px solid rgba(37,99,235,0.95); /* blue */
box-shadow: inset 0 0 0 3px rgba(37,99,235,0.06), 0 6px 16px rgba(11,18,32,0.04);
z-index: 3;
}
.square.selected-remote .piece{transform: scale(1.02); transition: transform 140ms ease}
/* basic checkerboard coloring */
.square.light{background: linear-gradient(180deg,#fff8f4,#fff1ec);}
.quare.dark{background: linear-gradient(180deg,#fdeee2,#f6d9c5);}
.square.dark{background: linear-gradient(180deg,#fdeee2,#f6d9c5);}
.square{border:1px solid rgba(0,0,0,0.06)}
/* flipped board for black perspective */
#board.flipped{transform:rotate(180deg)}
#board.flipped .square img{transform:rotate(180deg)}
/* Lobby / hero styles - decorative and fun */
.hero{
display:flex;align-items:center;justify-content:space-between;padding:28px;border-radius:12px;margin-bottom:18px;overflow:hidden;position:relative;border:1px solid rgba(11,18,32,0.04);
background: linear-gradient(135deg, rgba(99,102,241,0.06), rgba(99,102,241,0.03));
}
.hero .title{font-size:28px;font-weight:800;letter-spacing:-0.5px}
.hero .subtitle{color:rgba(11,18,32,0.65);margin-top:6px;font-weight:500}
.hero .decor{position:absolute;right:-80px;top:-60px;opacity:0.06;width:420px;height:420px;filter:blur(6px);transform:rotate(20deg)}
.card.lobby{display:flex;gap:12px;align-items:center;justify-content:space-between;padding:14px}
/* buttons variants */
.btn-ghost{background:transparent;border:1px solid rgba(11,18,32,0.06);padding:8px 10px;border-radius:8px;color:inherit}
.btn-cta{background:linear-gradient(90deg,#3b82f6,#60a5fa);box-shadow:0 8px 20px rgba(59,130,246,0.18)}
/* draw button: compact rectangular CTA used in the cards area */
.btn-draw{
background:linear-gradient(90deg,#ff7a59,#ffb199); /* warm gradient */
color:#1b1b1f;padding:10px 14px;border-radius:12px;border:none;cursor:pointer;font-weight:900;font-size:14px;
min-width:140px;height:46px;display:inline-flex;align-items:center;justify-content:center;box-shadow:0 10px 22px rgba(255,122,89,0.12);
}
.btn-draw[disabled]{opacity:0.6;cursor:not-allowed}
/* cancel button shown during pending card selection: white background, red text for clear contrast */
.btn-cancel{
background: #ffffff;
color: #b91c1c; /* red */
border: 1px solid rgba(185,28,28,0.14);
padding: 6px 8px;
border-radius: 6px;
cursor: pointer;
font-weight: 700;
}
.btn-cancel:hover{ background: #fff5f5; }
/* explosion animation used when a mine detonates */
.explosion{
position:absolute;
left:50%; top:50%; transform:translate(-50%,-50%) scale(0.6);
width:64%; height:64%; border-radius:50%; pointer-events:none; z-index:6;
background: radial-gradient(circle at 30% 30%, rgba(255,255,200,0.98) 0%, rgba(255,160,60,0.95) 40%, rgba(220,40,40,0.95) 60%, rgba(120,10,10,0.85) 100%);
box-shadow: 0 6px 18px rgba(0,0,0,0.35), inset 0 6px 18px rgba(255,255,255,0.08);
opacity: 1; transform-origin:50% 50%;
transform: translate(-50%,-50%) scale(0.2);
}
.explosion.play{ animation: explode 520ms ease-out forwards; }
@keyframes explode{
0%{ transform: translate(-50%,-50%) scale(0.2); opacity:1; filter: blur(0px); }
60%{ transform: translate(-50%,-50%) scale(1.15); opacity:0.95; filter: blur(1px); }
100%{ transform: translate(-50%,-50%) scale(1.6); opacity:0; filter: blur(6px); }
}
/* small debris puffs for a subtle effect */
.explosion::after{
content:''; position:absolute; left:50%; top:50%; transform:translate(-50%,-50%);
width:120%; height:120%; border-radius:50%; background: radial-gradient(circle, rgba(255,200,100,0.6) 0%, rgba(255,200,100,0.0) 40%);
opacity:0; animation: debris 520ms ease-out forwards;
}
@keyframes debris{ 0%{ opacity:0.9; transform:translate(-50%,-50%) scale(0.8); } 100%{ opacity:0; transform:translate(-50%,-50%) scale(1.8); } }
/* video-based explosion: used when a .mov/mp4 file is provided in /assets/media/ */
.explosion-video{
position:absolute; left:50%; top:50%; transform:translate(-50%,-50%); z-index:7; pointer-events:none;
width:160%; height:auto; max-width:220px; max-height:220px; display:block; object-fit:contain;
}
/* floating small piece icons */
.floating-piece{position:absolute;opacity:0.06;width:160px;height:160px;pointer-events:none;transform:translate(-10%,-10%);}
/* subtle button hover */
button:hover{transform:translateY(-3px);transition:all 180ms ease}
/* players area */
.players-list{list-style:none;padding-left:0;margin:0;display:flex;gap:10px}
.players-list li{background:rgba(11,18,32,0.03);padding:6px 10px;border-radius:8px}
/* card hand UI */
.player-hand{border:1px solid rgba(11,18,32,0.06);padding:8px;border-radius:8px;background:#fff}
.card-item{display:flex;gap:8px;align-items:flex-start;background:#f8fafc;padding:8px;border-radius:8px;border:1px solid rgba(11,18,32,0.04)}
.card-art{width:64px;height:60px;background:linear-gradient(180deg,#eef2ff,#ffffff);display:flex;align-items:center;justify-content:center;color:#475569;border-radius:6px;font-size:12px}
.card-meta{display:flex;flex-direction:column}
.card-title{font-weight:700;color:#0b1220}
.card-desc{color:#475569;font-size:13px}
/* Pokemon-style horizontal card hand */
.pokemon-hand{padding:10px;border-radius:10px;background:linear-gradient(180deg,#ffffff,#fbfdff);border:1px solid rgba(11,18,32,0.04)}
.pokemon-hand-header{display:flex;align-items:center;justify-content:space-between;margin-bottom:8px}
.pokemon-hand-title{font-weight:800}
.pokemon-hand-counts{display:flex;gap:6px;align-items:center}
.opponent-count{background:rgba(11,18,32,0.03);padding:4px 8px;border-radius:8px;font-size:12px}
.cards-row{display:flex;gap:12px;overflow-x:auto;padding-bottom:6px}
.pokemon-card{flex:0 0 180px;height:350px;border-radius:12px;background:linear-gradient(180deg,#fff,#f6f8ff);box-shadow:0 10px 24px rgba(11,18,32,0.06);border:1px solid rgba(11,18,32,0.04);display:flex;flex-direction:column;cursor:pointer}
.pokemon-card-top{flex:0 0 120px;padding:8px}
.pokemon-card-art{width:100%;height:100%;background:linear-gradient(135deg,#f0f9ff,#eef2ff);border-radius:8px;display:flex;align-items:center;justify-content:center;color:#475569;font-weight:700}
.pokemon-card-mid{padding:8px;flex:1 1 auto;display:flex;flex-direction:column;gap:6px}
.pokemon-card-title{font-weight:800;color:#0b1220}
.pokemon-card-desc{color:#475569;font-size:13px}
.pokemon-card-footer{padding:8px;border-top:1px solid rgba(11,18,32,0.02);display:flex;justify-content:flex-end}
.card-play-btn{background:linear-gradient(90deg,#3b82f6,#60a5fa);color:white;border:none;padding:6px 10px;border-radius:8px;cursor:pointer}
.card-play-btn:hover{transform:translateY(-2px)}
/* small responsive tweak */
@media (max-width:700px){
.pokemon-card{flex:0 0 140px;height:220px}
}
/* shuffle animation: quick jitter + opacity pulse to emphasize randomization */
#board.shuffle-play{
transition: transform 700ms cubic-bezier(.2,.9,.2,1), opacity 700ms ease;
transform: translateY(-6px) rotate(-1deg) scale(0.995);
opacity: 0.9;
}
#board.shuffle-play .square img{ transition: transform 700ms cubic-bezier(.2,.9,.2,1); transform: rotate(2deg) scale(0.995); filter: drop-shadow(0 6px 18px rgba(0,0,0,0.06)); }
/* overlay that fills the whole square (subtle green) so the entire cell is highlighted */
.square.last-move-dest::after{
content: '';
position: absolute;
left: 0; top: 0; right: 0; bottom: 0;
background: rgb(164, 229, 208);
pointer-events: none;
z-index: 2;
}
/* subtle highlight for the source square of the last move (less prominent) */
.square.last-move-source::after{
content: '';
position: absolute;
left: 0; top: 0; right: 0; bottom: 0;
background: rgb(164, 229, 208);
pointer-events: none;
z-index: 2;
}