ChessNut/engine/core/cell.hpp
2025-10-13 12:59:35 +02:00

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176 B
C++

#ifndef CELL_HPP
#define CELL_HPP
#include <optional>
namespace engine {
struct PieceId;
struct Cell {
std::optional<PieceId> pieceId;
};
} // namespace engine
#endif