ChessNut/engine/core/events.hpp
2025-10-13 12:59:35 +02:00

15 lines
289 B
C++

#pragma once
#include <string>
#include <variant>
#include <vector>
#include "move.hpp"
namespace engine {
struct Event {
std::string type; // e.g., "capture", "move", "promotion", "mine_triggered"
std::string detail; // JSON or human-readable details
};
} // namespace engine