18 lines
431 B
C++
18 lines
431 B
C++
#pragma once
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#include <vector>
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#include "move.hpp"
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#include "game_state.hpp"
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namespace engine {
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class MoveGenerator {
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public:
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MoveGenerator();
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// generate moves for a specific piece; pieceId == 0 -> all pieces for player
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std::vector<Move> generateForPlayer(const GameState& state, int playerId) const;
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std::vector<Move> generateForPiece(const GameState& state, PieceId pieceId) const;
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};
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} // namespace engine
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