This commit is contained in:
Didictateur 2026-02-26 20:38:36 +01:00
parent d526332658
commit d41b6349d1
2 changed files with 205 additions and 105 deletions

107
frontend/js/tile.js Normal file
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@ -0,0 +1,107 @@
// frontend/js/tile.js
// Traduction de tile.py en JavaScript
// Enum JS pour familles et valeurs
const Family = {
MAN: 'man', PIN: 'pin', SOU: 'sou', WIND: 'wind', DRAGON: 'dragon'
};
const Wind = { EAST: 1, SOUTH: 2, WEST: 3, NORTH: 4 };
const Dragon = { RED: 1, GREEN: 2, WHITE: 3 };
class Tile {
constructor(family, value, id) {
this.family = family;
this.value = value;
this.id = id;
this.hidden = false;
this.img = null;
this.img_back = "Back.svg";
this.img_front = "Front.svg";
this.img_shadow = "Gray.svg";
if (family === Family.MAN) {
if (value >= 1 && value <= 9) this.img_symbol = `Man${value}.svg`;
else throw new Error(`Invalid value: ${value}`);
} else if (family === Family.PIN) {
if (value >= 1 && value <= 9) this.img_symbol = `Pin${value}.svg`;
else throw new Error(`Invalid value: ${value}`);
} else if (family === Family.SOU) {
if (value >= 1 && value <= 9) this.img_symbol = `Sou${value}.svg`;
else throw new Error(`Invalid value: ${value}`);
} else if (family === Family.WIND) {
if (value === Wind.EAST) this.img_symbol = "Ton.svg";
else if (value === Wind.SOUTH) this.img_symbol = "Nan.svg";
else if (value === Wind.WEST) this.img_symbol = "Shaa.svg";
else if (value === Wind.NORTH) this.img_symbol = "Pei.svg";
else throw new Error(`Invalid value: ${value}`);
} else if (family === Family.DRAGON) {
if (value === Dragon.RED) this.img_symbol = "Chun.svg";
else if (value === Dragon.GREEN) this.img_symbol = "Hatsu.svg";
else if (value === Dragon.WHITE) this.img_symbol = "Haku.svg";
else throw new Error(`Invalid value: ${value}`);
} else {
throw new Error(`Invalid family: ${family}`);
}
}
getSVG() {
if (!this.img) {
const ratio = 400 / 300;
const width = 60;
const height = ratio * width;
// Utilise <image> pour chaque couche SVG
const shadow = `<image href="/img/Regular/${this.img_shadow}" x="10" y="10" height="410" width="310"/>`;
const front = `<image href="/img/Regular/${this.img_front}" x="0" y="0" height="410" width="310"/>`;
const symbol = `<image href="/img/Regular/${this.img_symbol}" x="12" y="20" height="370" width="285"/>`;
this.img = `<svg class="tile tile-${this.id}" data-tile-id="${this.id}" viewBox="0 0 310 410" height="${height}" width="${width}">${shadow}${front}${symbol}</svg>`;
}
return this.img;
}
equals(other) {
return this.value === other.value && this.family === other.family;
}
lessThan(other) {
if (this.family !== other.family) {
return this.family < other.family;
}
if (typeof this.value === 'object' && 'value' in this.value) {
return this.value.value < other.value.value;
}
return this.value < other.value;
}
static generateAll() {
const tiles = [];
let id = 0;
for (let _ = 0; _ < 4; _++) {
// man
for (let i = 1; i <= 9; i++) {
tiles.push(new Tile(Family.MAN, i, id++));
}
// pin
for (let i = 1; i <= 9; i++) {
tiles.push(new Tile(Family.PIN, i, id++));
}
// sou
for (let i = 1; i <= 9; i++) {
tiles.push(new Tile(Family.SOU, i, id++));
}
// wind
for (let wind of [Wind.EAST, Wind.SOUTH, Wind.WEST, Wind.NORTH]) {
tiles.push(new Tile(Family.WIND, wind, id++));
}
// dragon
for (let dragon of [Dragon.RED, Dragon.GREEN, Dragon.WHITE]) {
tiles.push(new Tile(Family.DRAGON, dragon, id++));
}
}
return tiles;
}
}
// Expose dans le scope global pour compatibilité avec les scripts HTML classiques
window.Tile = Tile;
window.Family = Family;
window.Wind = Wind;
window.Dragon = Dragon;

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@ -161,6 +161,7 @@
<div id="mascotte"></div> <div id="mascotte"></div>
<script src="/frontend/js/fr/texts.js"></script> <script src="/frontend/js/fr/texts.js"></script>
<script src="/frontend/js/tile.js"></script>
<script> <script>
// Charger le menu // Charger le menu
fetch('/components/menu.html') fetch('/components/menu.html')
@ -185,116 +186,108 @@
} }
}); });
let allTiles = []; // Générer les tuiles localement
const allTiles = Tile.generateAll();
const tilesDisplay = document.getElementById('tiles-display');
// Récupérer les tuiles // Man
fetch('/api/tiles') let section = document.createElement('div');
.then(r => r.json()) section.className = 'tiles-family';
.then(data => { const manTitle = document.createElement('h3');
allTiles = data.tiles; manTitle.textContent = 'Caractères';
const manGrid = document.createElement('div');
const tilesDisplay = document.getElementById('tiles-display'); manGrid.className = 'tiles-grid';
section.appendChild(manTitle);
// Man section.appendChild(manGrid);
let section = document.createElement('div'); for (let i = 0; i < 9; i++) {
section.className = 'tiles-family'; const tileDiv = document.createElement('div');
const manTitle = document.createElement('h3'); tileDiv.className = 'tile-item';
manTitle.textContent = 'Caractères'; tileDiv.innerHTML = allTiles[i].getSVG();
const manGrid = document.createElement('div'); manGrid.appendChild(tileDiv);
manGrid.className = 'tiles-grid'; }
section.appendChild(manTitle); tilesDisplay.appendChild(section);
section.appendChild(manGrid);
for (let i = 0; i < 9; i++) {
const tileDiv = document.createElement('div');
tileDiv.className = 'tile-item';
tileDiv.innerHTML = allTiles[i].svg;
manGrid.appendChild(tileDiv);
}
tilesDisplay.appendChild(section);
// Pin
section = document.createElement('div');
section.className = 'tiles-family';
const pinTitle = document.createElement('h3');
pinTitle.textContent = 'Ronds';
const pinGrid = document.createElement('div');
pinGrid.className = 'tiles-grid';
section.appendChild(pinTitle);
section.appendChild(pinGrid);
for (let i = 9; i < 18; i++) {
const tileDiv = document.createElement('div');
tileDiv.className = 'tile-item';
tileDiv.innerHTML = allTiles[i].svg;
pinGrid.appendChild(tileDiv);
}
tilesDisplay.appendChild(section);
// Sou
section = document.createElement('div');
section.className = 'tiles-family';
const souTitle = document.createElement('h3');
souTitle.textContent = 'Bambous';
const souGrid = document.createElement('div');
souGrid.className = 'tiles-grid';
section.appendChild(souTitle);
section.appendChild(souGrid);
for (let i = 18; i < 27; i++) {
const tileDiv = document.createElement('div');
tileDiv.className = 'tile-item';
tileDiv.innerHTML = allTiles[i].svg;
souGrid.appendChild(tileDiv);
}
tilesDisplay.appendChild(section);
// Ligne des noms de vents // Pin
const windNamesDiv = document.createElement('div'); section = document.createElement('div');
windNamesDiv.className = 'wind-names'; section.className = 'tiles-family';
windNamesDiv.innerHTML = '<div>Est</div><div>Sud</div><div>Ouest</div><div>Nord</div>'; const pinTitle = document.createElement('h3');
tilesDisplay.appendChild(windNamesDiv); pinTitle.textContent = 'Ronds';
const pinGrid = document.createElement('div');
pinGrid.className = 'tiles-grid';
section.appendChild(pinTitle);
section.appendChild(pinGrid);
for (let i = 9; i < 18; i++) {
const tileDiv = document.createElement('div');
tileDiv.className = 'tile-item';
tileDiv.innerHTML = allTiles[i].getSVG();
pinGrid.appendChild(tileDiv);
}
tilesDisplay.appendChild(section);
// Vents // Sou
section = document.createElement('div'); section = document.createElement('div');
section.className = 'tiles-family'; section.className = 'tiles-family';
const windTitle = document.createElement('h3'); const souTitle = document.createElement('h3');
windTitle.textContent = 'Vents'; souTitle.textContent = 'Bambous';
const windGrid = document.createElement('div'); const souGrid = document.createElement('div');
windGrid.className = 'tiles-grid'; souGrid.className = 'tiles-grid';
windGrid.style.gridTemplateColumns = 'repeat(4, minmax(0, 1fr))'; section.appendChild(souTitle);
section.appendChild(windTitle); section.appendChild(souGrid);
section.appendChild(windGrid); for (let i = 18; i < 27; i++) {
const windNames = ['Est', 'Sud', 'Ouest', 'Nord']; const tileDiv = document.createElement('div');
for (let i = 27; i < 31; i++) { tileDiv.className = 'tile-item';
const tileDiv = document.createElement('div'); tileDiv.innerHTML = allTiles[i].getSVG();
tileDiv.className = 'tile-item'; souGrid.appendChild(tileDiv);
tileDiv.innerHTML = allTiles[i].svg; }
windGrid.appendChild(tileDiv); tilesDisplay.appendChild(section);
}
tilesDisplay.appendChild(section);
// Ligne des noms de dragons // Ligne des noms de vents
const dragonNamesDiv = document.createElement('div'); const windNamesDiv = document.createElement('div');
dragonNamesDiv.className = 'dragon-names'; windNamesDiv.className = 'wind-names';
dragonNamesDiv.innerHTML = '<div>Blanc</div><div>Vert</div><div>Rouge</div>'; windNamesDiv.innerHTML = '<div>Est</div><div>Sud</div><div>Ouest</div><div>Nord</div>';
tilesDisplay.appendChild(dragonNamesDiv); tilesDisplay.appendChild(windNamesDiv);
// Dragons // Vents
section = document.createElement('div'); section = document.createElement('div');
section.className = 'tiles-family'; section.className = 'tiles-family';
const dragonTitle = document.createElement('h3'); const windTitle = document.createElement('h3');
dragonTitle.textContent = 'Dragons'; windTitle.textContent = 'Vents';
const dragonGrid = document.createElement('div'); const windGrid = document.createElement('div');
dragonGrid.className = 'tiles-grid'; windGrid.className = 'tiles-grid';
dragonGrid.style.gridTemplateColumns = 'repeat(3, minmax(0, 1fr))'; windGrid.style.gridTemplateColumns = 'repeat(4, minmax(0, 1fr))';
section.appendChild(dragonTitle); section.appendChild(windTitle);
section.appendChild(dragonGrid); section.appendChild(windGrid);
for (let i = 31; i < 34; i++) { for (let i = 27; i < 31; i++) {
const tileDiv = document.createElement('div'); const tileDiv = document.createElement('div');
tileDiv.className = 'tile-item'; tileDiv.className = 'tile-item';
tileDiv.innerHTML = allTiles[i].svg; tileDiv.innerHTML = allTiles[i].getSVG();
dragonGrid.appendChild(tileDiv); windGrid.appendChild(tileDiv);
} }
tilesDisplay.appendChild(section); tilesDisplay.appendChild(section);
});
// Ligne des noms de dragons
const dragonNamesDiv = document.createElement('div');
dragonNamesDiv.className = 'dragon-names';
dragonNamesDiv.innerHTML = '<div>Blanc</div><div>Vert</div><div>Rouge</div>';
tilesDisplay.appendChild(dragonNamesDiv);
// Dragons
section = document.createElement('div');
section.className = 'tiles-family';
const dragonTitle = document.createElement('h3');
dragonTitle.textContent = 'Dragons';
const dragonGrid = document.createElement('div');
dragonGrid.className = 'tiles-grid';
dragonGrid.style.gridTemplateColumns = 'repeat(3, minmax(0, 1fr))';
section.appendChild(dragonTitle);
section.appendChild(dragonGrid);
for (let i = 31; i < 34; i++) {
const tileDiv = document.createElement('div');
tileDiv.className = 'tile-item';
tileDiv.innerHTML = allTiles[i].getSVG();
dragonGrid.appendChild(tileDiv);
}
tilesDisplay.appendChild(section);
</script> </script>