193 lines
No EOL
5 KiB
HTML
193 lines
No EOL
5 KiB
HTML
<!DOCTYPE html>
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<html lang="fr">
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<head>
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<meta charset="UTF-8">
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<title>Tuto Riichi</title>
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<link rel="stylesheet" href="/frontend/css/style.css">
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<link rel="stylesheet" href="/frontend/css/text.css">
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<link rel="stylesheet" href="/frontend/css/speech-bubble.css">
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<link rel="stylesheet" href="/frontend/css/hand.css">
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<style>
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#menu {
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position: relative;
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z-index: 10;
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}
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#mascotte {
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position: absolute;
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top: 670px;
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right: 100px;
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z-index: 999;
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transform: scaleX(-1);
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cursor: pointer;
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}
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#mascotte img {
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width: 250px;
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height: auto;
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display: block;
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}
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.speech-bubble {
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position: absolute;
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top: 250px;
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right: 170px;
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z-index: 1;
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display: none;
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}
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.speech-bubble.visible {
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display: flex;
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}
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#tiles-container {
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display: flex;
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justify-content: center;
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align-items: flex-start;
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gap: 10px;
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padding: 20px;
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}
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:root {
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--game_radius: 1100px;
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}
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#game-center {
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display: flex;
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align-items: center;
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justify-content: center;
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min-height: 100vh;
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}
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#game {
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position: relatives;
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width: var(--game_radius);
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height: var(--game_radius);
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}
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#hand-0 {
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position: absolute;
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transform: translate(-50%, 50%);
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bottom: -10%;
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left: 50%;
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display: flex;
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flex-direction: row;
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align-items: flex-end;
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gap: 5px;
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padding: 20px 0 0 20px;
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}
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#hand-1 {
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position: absolute;
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transform: translate(-50%, -400%) rotate(-90deg) translate(0%, 450%);
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bottom: -10%;
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left: 50%;
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display: flex;
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flex-direction: row;
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align-items: flex-end;
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gap: 5px;
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padding: 20px 0 0 20px;
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}
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#hand-2 {
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position: absolute;
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transform: translate(-50%, -400%) rotate(180deg) translate(0%, 450%);
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bottom: -10%;
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left: 50%;
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display: flex;
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flex-direction: row;
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align-items: flex-end;
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gap: 5px;
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padding: 20px 0 0 20px;
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}
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#hand-3 {
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position: absolute;
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transform: translate(-50%, -400%) rotate(90deg) translate(0%, 450%);
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bottom: -10%;
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left: 50%;
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display: flex;
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flex-direction: row;
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align-items: flex-end;
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gap: 5px;
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padding: 20px 0 0 20px;
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}
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</style>
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</head>
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<body>
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<div id="menu"></div>
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<h1>Chapitre 5</h1>
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<div class="speech-bubble">
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<div class="speech-text" id="speech-text"></div>
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</div>
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<div id="mascotte"></div>
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<div id="game-center">
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<div id="game">
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<div id="hand-0"></div>
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<div id="hand-1"></div>
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<div id="hand-2"></div>
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<div id="hand-3"></div>
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</div>
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</div>
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<script src="/frontend/js/fr/texts.js"></script>
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<script>
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// Charger le menu
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fetch('/components/menu.html')
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.then(r => r.text())
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.then(html => document.getElementById('menu').innerHTML = html);
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// Afficher la mascotte et le texte
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const mascolteEl = document.getElementById('mascotte');
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mascolteEl.innerHTML = '<img src="/img/tilineau/idle.png" alt="Tilineau">';
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document.getElementById('speech-text').innerHTML = texts.riichi.chap5;
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// Toggle bulle de dialogue au clic sur la mascotte
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const speechBubble = document.querySelector('.speech-bubble');
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mascolteEl.addEventListener('click', () => {
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speechBubble.classList.toggle('visible');
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mascolteEl.innerHTML = speechBubble.classList.contains('visible')
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? '<img class="explaining" src="/img/tilineau/explaining.png" alt="Tilineau">'
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: '<img src="/img/tilineau/idle.png" alt="Tilineau">';
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});
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// Initialiser une partie au chargement du chapitre 5
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fetch('/api/game/start', { method: 'POST' })
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.then(r => r.json())
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.then(data => {
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console.log('Réponse API', data);
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if (data.state && data.state.hand_player) {
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displayHand(data.state.hand_player, 'hand-0');
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}
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// Affichage des mains bots (1, 2, 3)
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[1, 2, 3].forEach(id => {
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fetch(`/api/game/hand/${id}`)
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.then(r => r.json())
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.then(botData => {
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if (botData.hand) {
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displayHand(botData.hand, `hand-${id}`);
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} else {
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console.error(`Main vide pour joueur ${id}`);
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}
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})
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.catch(e => console.error(`Erreur main ${id}`, e));
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});
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})
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.catch(e => console.error('Erreur initialisation partie', e));
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function displayHand(hand, displayId) {
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const display = document.getElementById(displayId);
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display.innerHTML = '';
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hand.forEach(tile => {
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const tileDiv = document.createElement('div');
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// Affiche le dos des tuiles pour les bots
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if (displayId !== 'hand-0') {
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tileDiv.innerHTML = '<svg viewBox="0 0 310 410" width="60" height="80"><image href="/img/Regular/Back.svg" width="310" height="410"/></svg>';
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} else {
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tileDiv.innerHTML = tile.svg;
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}
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display.appendChild(tileDiv);
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});
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}
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</script>
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</body>
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</html> |